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Sang-Froid: Tales of Werewolves Review


Sang-Froid is a Strategy RPG from Artifice Studio for the PC. A Greenlight success, Sang-Froid: Tales of Werewolves has earned the respect of the Steam Community and earned enough votes to be put on Steam. I was able to participate in the beta of this game and I can safely say I am glad to have been a part of the game in both the beta process and voting the game in to be Greenlit.

Sang-Froid: Tales of Werewolves was written in collaboration with best-selling Canadian author Bryan Perro (Wariwulf and Amos Daragon) and it tells the story of a young girl being taken over by the Dark Lord himself. Two feuding brothers must put aside their differences and find a way to save their dying sister while defending their homestead from the forces of evil. It looks like Joseph and Jacques O’Carroll are going to have their hands full with the dangers of the night. Good thing they have a plethora of traps and weapons at their disposal. The story of SF: TOW is very well written. While the voice acting is kind of a hit and miss you do begin to relate to Joseph and Jacques and their struggle to save their sister.

ss_d3eca2cba8882ccfffb11e08d04e3b7e7b52c827.1920x1080There are three segments to Sang-Froid. There is the town segment, trap placement, and the night. You will go into town to purchase weapons and various other items to aid in your fight against the werewolves. There is also a covenant in the town to bless your axes and bullets to break through the darkness that surrounds the creatures of hell. Trap placement happens before you start the night. You will see where the enemies will spawn and how many for each wave. However, you do not necessarily know their path. There are a large amount of traps at your disposal and they range from the conventional to the unconventional. The night is where all the action happens and you begin to see how your trap placement is executed. This is also an action game so you will be moving from place to place protecting not only your homestead, but your farm, a neighbor’s mill, and other buildings. If you lose a building, it is game over. Traps also stay on the map once placed, if you want to move a trap you have to do so manually. After the night is over traps are not refunded.

The combat of Sang-Froid is above average, but the controls are a bit wooden and not too precise. Aiming may prove a challenge as the camera jerks around a lot. There are two ways to attack, melee and ranged. Melee revolves around swinging an axe at your enemies building enough rage to deal extra damage. Ranged uses your musket to shoot hanging traps or wolves. Because this is 1800’s you will have to load your gun one bullet at a time. This is time consuming due to having to pack the musket old school.

Sang-Froid-Tales-of-WerewolvesThe monster variety is not the biggest, but it is big enough. Every monster has a trap good and bad against them. Each one also has a weakness to a certain weapon. Wolves can be killed in one shot with a bullet between the eyes, and werewolves take loads of damage from hanging traps. Wendigos take plenty of damage from holy traps as well. A factor to take into account when fighting any enemy is the Fear Factor. Joseph has the best fear factor rating and enemies will be timid to attack him on occasion. Being near the bonfire trap increases the fear factor so you can micromanage which enemy to attack first.

To round off Sang-Froid there is a RPG level up system and you will have to upgrade your character wisely. You can make him trap centric, or fight centric. Fine tuning your character to your play style is very important in this game. The upgrades range from increase buff durations to powerful trap upgrades. The upgrades to choose from are not Path of Exile status, but certainly not Mass Effect 3 status. There is just enough to make it work, but not break the game.

Sang-Froid: Tales of Werewolves is a breath of fresh air to gaming. It offers a unique blend of strategy action RPG elements to feel different. Sadly, the game is short and the controls are really wonky. There is some replay value to the game but not much. After you beat the game with both characters, it may collect virtual dust in your library. On the bright side, the game is still incredibly fun and one of the more challenging games on the market these days. I highly recommend this game to strategy game buffs. I give Sang-Froid: Tales of Werewolves a 9/10. Pick it up on Steam today.

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