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RETRO MONTH: Pokemon Gen One Review

Generation one of Pokémon came out during the late 90s nearing the end of the game boys life span to be exact red and blue were released in North America on September 30, 1998 whereas Pokémon yellow was released October 1999 as a follow up to the two launch games red and blue. Originally it was intended for another Pokémon game to be released with red instead of blue, and this game was called Pokémon green and then blue would be released after but the thing is that these were the exact same games only blue version featured better sprites and so when it came time to be released in America the powers that be decided green isn’t a pretty color and it was never released. Instead Pokémon red and blue were put on the US shelves. In 1999 Pocket Monsters Special Pikachu Edition (Or Pokémon: Special Pikachu edition) was released, this game featured a lot of differences setting it appeared from our original three (Red, Blue, Green) that I will go through. Formally guest reviewer and now official reviewer, Noxx Hollow will take you on a ride through the magic that is Pokémon

Presentation / Graphics: Pokémon in general gives you a bird’s eye view of your character (which is why he looks like a midget) and when your enter a battle it gives you a look into the trainers eyes of what’s happening which is meant to put you in that trainers shoes making you feel like you are the master. The way battles would work was turn based rpg style where you and your enemy would take turns hitting each other and whoever killed the other first won (Although your Pokémon never actually died, they just fainted but you never see the enemy trainers Pokémon again), If you managed to win the Pokémon that won received EXP for that fight and EXP would level your Pokémon up and upon reaching a curtain level your little friend would gain a new ability or evolve into something stronger. Red and Blue were mostly colorless featuring what looked like light grays or just base color while Pokémon yellow dove into the light shades changing up the platter of almost every big city. The sprites for each Pokémon are as good as 8-bit gets Nintendo didn’t get sloppy with this job (unless you count the mistake known as missingno). The sprites for all four games are the exact same except Pokémon yellow added the appropriate coloring for each individual Pokémon (such as squirtle was light blue throughout his evolutions and charmander was orange/red).

Worth: Nintendo was really smart with this and the reason I say this is that the phrase “Gatta catch’em all” is impossible if you just own one game out of the four. Pokémon such as Ekans, Oddish, Mankey and others are only available in red while Sandshrew, Vulpix, Meowth and so on are only available in Blue and Yellow is no exception although it has no exclusive Pokémon but it is missing every red, blue, and green exclusive, so if you truly want to be a Pokémon master and you were forever alone you were forced to get a 2nd GB and the other games. Not interested in every Pokémon, want to just catch the ones you like? Well, what if I told you that the story for yellow is different than the original three? Its true because, Red, Blue, and Green were based off the original manga Pokémon heroes (Where Red and Green were boys and Green was the only girl, however when ported to the US for some unknown reason the gender for Green and Blue was switched). Yellow on the other hand followed Ash (the Anime main character and the Anime version of Red) and his Pikachu (In Pokémon Yellow your Pikachu followed you around outside of its poke ball for the same reason it did in the anime) and team rocket’s own Jessie and James along with there talking Meowth repeatedly show up to steal your Pikachu and you as Ash are expected to defeat them every time and send them blasting off again (iv always wanted to say that)

Sound: Every town and route has their own sound track, if you’re in a peaceful town then you’ll get slow and soothing music but if in a place like lavender town expect the creepiest music known to man! The battle music accomplishes it job by providing a fast pace upbeat that is meant to put you in that mood to fight and more often than not did just that. Some important characters such as gym leaders got their own thyme song to set them apart from the other random trainers, this touch was a real treat and I loved this addition to the soundtrack.

Lasting Appeal: Pokémon has more than five generations of games featuring more and more Pokémon some weird and some cool (more weird though) and from my point of view shows no sign of stopping but this review isn’t about those. Red, Blue, Yellow, and Green are classics and I would recommend anyone (and I do mean anyone) to pick them all up.

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