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Real Boxing Punches Its Way to Vita

Vivid Games, a leading developer of sports simulation games, today announced that Real Boxing™ will be coming to the PlayStation®Vita handheld entertainment system this August via PlayStation Network. A stunning console-style boxing simulation game, Real Boxing is powered by Unreal Engine 3. Players will take a journey from amateur to pro in one of the most comprehensive sporting games ever delivered in a handheld.


Each boxer is designed from the laces up to be as realistic as possible. Every fighter has been motion captured in the ring, with every punch, every jab, every jaw-shattering uppercut portrayed in stunning definition. Real-time deformation technology portrays fighters’ facial injuries in gory detail. Bones will crunch as punches fly, a mist of sweat and blood filling the ring.

Featuring intuitive controls that make perfect use of the Vita’s physical and touch capabilities, Real Boxing offers a host of single, career and training modes with which to perfect your boxing style. Virtually every aspect of your fighter can be customized—from hairstyle to tattoos to clothing, you’re free to express yourself how you prefer.


Inside the ring, the Vita’s power is showcased with each opponent offering a different style. Real-time commentary and a dynamic crowd provide the full atmosphere of the big fight, with slow-motion replays allowing you to relive dramatic moments over and over.


Real Boxing is as close as you can get to the real sport without lacing up a pair of gloves and getting in the ring,” said Remi Koscielny, CEO of Vivid Games. “We’ve put everything fans love about the sport of boxing into the Vita, making it one of the most comprehensive sports titles available for the system.”

Real Boxing will be available in the US for PlayStation Vita this August.

For more information on Vivid Games and Real Boxing, please visit, http://www.vividgames.com/.

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