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PlayStation All-Stars Battle Royale Thoughts and Response

For a few months now Xbox eliteists and Nintendo fanboys have been bashing and hating on Sony for their recently announced title, PlayStation All-Stars Battle Royale. While the name is a mouthful it is not a bad name. I am not one for rehashed titles, this game looks promising. In a nutshell, it is Super Smash Bros with PlayStation mascots like Kratos, Sweetooth, Fat Princess,and even Pa Rappa.

Non-Sony (and choice Sony fans) have been up in arms about how much of a ripoff this game is. With the new gameplay footage revealed by G4TV today their suspicions were true. This game really does look exactly like SSB. Is this a bad thing? Well, not exactly. Yes, this is an idea that has been executed by Nintendo for three installments, Brawl being the most recent and two new titles going to the 3DS and Wii U. So naturally, gamers are reluctant to support this title.

The gameplay and idea is a SSB format. You have arenas themed off of previous PlayStation titles combined with a large roster of characters from Sony franchises. This was primarily Nintendo’s thing, but other games have crossovers like this, Marvel vs Capcom, Tatsunoko vs Capcom, Street fighter x Tekken, SNK vs Capcom, and MK vs DCU (I am on to you Capcom). These are all fighting games with crossovers that don’t make much sense, and many of them are relatively the same. Essentially anything with Capcom characters uses the Street Fighter engine. I see no one up in arms, 100% against those games (well maybe MK vs DCU people didn’t seem to like that game for different reasons).

What sets PlayStation All-Star Battle Royale apart from other fighting games in terms of “copying”? To be honest here, it is all in the fan reaction. As I previously listed a few crossover titles and a generalization of how they are similar no one is critiquing those games. Nintendo fans are furious because they wanted their unique fighting game all to themselves. I guess this fits their personality as they are acting like stubborn children who do not want to share their favorite Buzz Lightyear toy. Microsoft/Xbox fans are saying Sony/PlayStation still can’t come up with an original idea (yeah like Fable, Gears of War and Halo are games to be proud of /sarcasm). And Sony fans just wanted something different.

This game ran on a slippery slope. If an idea such as this was to come to fruition there are essentially two ways to give it a direction. There is the SSB way of making the game, which clearly is not gaining much praise. Then there is a standard way a fighting game is done this way, but then it would most likely get criticized for being a MVC ripoff. Sony clearly went with an option that seemed to fit slightly better. The SSB fighting style is rather unique in these days of 2D and 3D fighters. And I do not see why there can’t be room for two of these kinds of fighters.

A question that pops up is continuity. Clearly Fat Princess and Sweetooth are not in the same world. This brings a new question with, who the f*** cares? If you are going to add a critique to the story of this Sony fighter you damn well better critique SSB on the N64, GC and Wii. Because they all didn’t make much sense either. The games are meant to be fun, not portray an intricate story. This game should be given a chance, and not immediately being shot down because it shares a lot of similarities with another franchise.

Nintendo has always paved the way for new gaming ideas, hell, they made the analog stick popular. Why is no one bashing Sony for using that? I can nitpick all I want. Saying this game is going to be bad because it is a copy of another game is downright moronic. Popular games these days are mainly rehashes of a previous title anyway. Hell, the CoD franchise hasn’t had anything original in the gameplay since ever. It has used the same basic formula of a FPS. I don’t see you elitist ignorant douchebags trashing that game for copying a formula.

Don’t judge the game before you have played it. Being a Sony fan I am excited nonetheless. I don’t see why any Sony fan wouldn’t. The fact it is being released Holiday this year is awesome enough. So I will now nerd out and list a roster I wish to see in this game.

RaC: Ratchet/Clank, Cpt Qwark

J&D: Jak/Daxter, Baron Praxis

Twisted Metal: Sweetooth, Mr Grimm

Fat Princess: Fat Princess

PaRappa: PaRappa, Master Onion

LBP: Sackboy

GoW: Kratos, Zeus

Killzone: Renac, Jan Templar

Resistance: Capelli, Nathan Hale

SotC: Hero

Disgaea: Hero Prinny, Laharl

Crash Bandicoot: Crash bandicoot, Cortex

Spyro: Spyro, Hunter

FF: Locke Cole, Tidus

MGS: Snake, Raiden

Persona: Yu Narukami, Adachi

SMT: Raidou Kuzunoha, Demi-Fiend

Sly Cooper: Sly Cooper, Murray

Uncharted: Nathan Drake

inFAMOUS: Cole

I don’t care about the name, not like Super Smash Bros Brawl is all that creative either. I will make my full judgments for when I actually play this game. I won’t condone the game because the game’s idea has already been explored. If that was the case, I would not be playing that many video games.


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  1. Andrew says
    May 1, 2012, 9:46 PM

    I am a hard core NINTENDO fan and I am honestly not that pissed at Sony for “copying” SSBB. I mean it obviously shows how awesome the Super Smash series is…if someone is willing to take the idea and make money off it than it must be a good game! I think it will be weird if Playstation’s All-Star Battle Royale has Snake in it though….seeing as he was in SSBB first. Honestly because I love SSB sooo much I am considering getting a PS3 just to play THIS game cuz I want to play the new SSB game for Wii U when it comes out in like a million years. Gotta keep myself occupied!!! 😛 …..P.S what is with the white outline on all the characters, I know it isnt the finished copy but it really bugs me. I hope they remove it from the final game.

  2. N. Russell says
    April 30, 2012, 10:13 AM

    Allan S: I’ve owned Onimusha Bang Bros. for all these years and never knew MegaMan EXE was in it! We’re gonna have to go back and play it again; me and my buddy played the crap outta that game! You learn something new everyday, and now we have a reason to dig it out of the collections…

    • Allan S says
      April 30, 2012, 10:18 AM

      Honestly, I don’t own the game, I’m only relaying what I’ve heard so I may be wrong. Although, this is something Capcom would totally do.

      • BAD says
        April 30, 2012, 1:59 PM

        It’s OK man, I BoubTubed it and sure enough it was there! he looks crazy strong!

  3. N. Russell says
    April 30, 2012, 10:04 AM

    Is Fat Princess a Sony IP? I hope so, cuz I’m a fan of BBWs and it’d be sweet to see her in this game!

    • Beau D. says
      May 2, 2012, 10:46 AM

      HA! I knew you were a chubby chaser! Welcome to the club, boyo! Lol!

      • BAD says
        May 7, 2012, 10:43 AM

        Awesome! Didn’t know you liked BBWs! You know what my motto is, right? “Heavy music, heavy food, heavy women!”

  4. Allan S says
    April 27, 2012, 12:14 PM

    The problem I see with Playstation All Stars Battle Royal, isn’t so much it copying Smash Bros. Other games have done that, Onimusha: Blade Warriors (Which I believe has Megaman.EXE as a playable character) and a TMNT fighting game as well.

    My problem with PSASBR (We need a better acronym) is that Sony doesn’t really have that many recognizable characters. By that I mean there isn’t a whole lot of characters that stand out as unique icons. I mean, Smash Bros. worked so well because we had Mario, Link, Samus, Kirby, Fox, Donkey Kong, Pikachu, Marth, Ice Climbers, Pit, all these characters, even the more obscure cast, are each unique, instantly recognizable, and offer stylistic differences in terms of art and character design, but also in terms of personality and fighting style.

    What does Sony have? Kratos, Cole, Sweetooth, Nathan Drake, and a longer list of generic, grizzled, white guys that are either pissed off, or have a permanent smug look. True there are some unique characters like Sackboy, but those are in the minority. I mean, for your dream roster to come to fruition, Sony would need to strike deals with Square Enix to get Locke and Tidus (although Locke would be unusual since he started on the SNES), Komani to get Snake and Raiden, NIS to get Laharl and Prinny, and Altus to get Narukami, Adachi, Kuzunoha, and the Demi-fiend. And those are only the people I KNOW are owned by companies other than Sony.

    So largely, I’m not pissed, I’m just not interested.

    • Zach M. says
      April 28, 2012, 2:10 AM

      The main difference with Sony and Nintendo and their franchises is that Nintendo had a jumpstart on their franchises being a forerunner in the gaming industry. Not to mention that Nintendo loves being that kid who doesn’t share.

      Nintendo, is a unique company who likes to keep everything franchise related in the family, which created inbred children. Sony is Sony, and despite the fact that companies like Konami, ATLUS and NIS many of their games started on a sony console. MGS was on the Playstation, Persona and SMT Nocturne/Devil Summoner were PS2 games. And Disgaea has been on a sony console the entire time. Going from the PS2 to PSP to PS3 and now the Vita.

      • Allan S says
        April 28, 2012, 10:41 AM

        I’m not sure what you mean by “Nintendo loves being that kid who doesn’t share” or “is a unique company who likes to keep everything franchise related in the family.” If you are talking about Nintendo’s hold on it’s IPs, then how is Nintendo unique? Every company is very protective about their IPs, because if they weren’t other companies would ripe them off without a second’s notice. If you are talking about how only Nintendo owned companies can work on Nintendo’s IPs, then that is completely incorrect. Team Ninja made Metroid: Other M (though it’s quality can be argued), and Nintendo has worked with Capcom to make several Zelda games (Namely the Oracle games and I believe Minish Cap). Besides, I didn’t bring up Nintendo or Sony’s business models, all I talked about was the companies IP and their creative uniqueness.

        PS: The Shin Megami Tensei series started on the Super Famicom (and Megami Tensei started on Famicom), the first Devil Summoner game was actually on the Saturn (didn’t star Raidou Kuzunoha though), Metal Gear Solid touch base on the Gamecube, and Disgaea is not exclusive to Sony consoles *COUGH* Disgaea DS *COUGH*.

        • Beau D. says
          April 28, 2012, 11:27 AM

          Well, wouldn’t it be safe to assume they will use Sony IP characters? I mean, your “dream roster” is pretty interesting Crowbar. But, I would want to see characters from the likes of Legend of Dragoon or Legend of Legaia! That would be sweet.

        • Zach M. says
          April 28, 2012, 1:03 PM

          So what was your whole point then? If Nintendo had to get rights from other companies for franchises why can’t Sony? You also missed that Yu Narukami is going to be on the 360 in P4A. Just because a game is remade on a different console “Disgaea DS” or it started on a famicom “SMT” and Devil Summoner was on the Saturn does not mean the games didn’t gain more popularity when they went to a Sony system.

          You can’t really compare the two companies because they are so different about their games. There are exceptions to every rule and despite that different companies made Nintendo games like Other M and Capcom worked on Zelda does not mean they moved to something that wasn’t Nintendo. Samus was never on the PlayStation, neither was Kirby, Link, Mario, Bowser, Fox, etc etc etc.

          My point was that Nintendo keeps their franchises in the family, while Sony spreads the love. There are exceptions to every rule, and at the moment you are just nitpicking.

          • Allan S says
            April 28, 2012, 4:26 PM

            My initial point was that Sony doesn’t own that many interesting or unique characters for me to be interested in this project. My secondary point was that many of the characters in you dream roster are not owned by Sony. The point of my rebuttal was that I have no idea what you mean when you are trying to paint Nintendo as anything different from Sony.

            “If Nintendo had to get rights from other companies for franchises why can’t Sony?”

            I never suggested anything like this. All I said was that Sony would have to make deals with multiple different companies for your dream roster to come true, BECAUSE many of those characters are not IPs of Sony. Unlike Smash Bros. where, with the exception of Snake and Sonic, all characters within are IPs of Nintendo.

            “Just because a game is remade on a different console “Disgaea DS” or it started on a famicom “SMT” and Devil Summoner was on the Saturn does not mean the games didn’t gain more popularity when they went to a Sony system.”

            Where a series gains “more popularity” is irrelevant. Sony doesn’t own any of these IP and they are free to go where ever their respective companies go. This argument is based on an erroneous concept of “System Loyalty.” Just because a game series owned by a Third Party Developer gained popularity, or is more commonly found on X system, doesn’t mean that said series owes ANYTHING to said system.

            “There are exceptions to every rule and despite that different companies made Nintendo games like Other M and Capcom worked on Zelda does not mean they moved to something that wasn’t Nintendo. Samus was never on the PlayStation, neither was Kirby, Link, Mario, Bowser, Fox, etc etc etc.”

            That is because Samus, Kirby, Link, Mario, Bowser, Fox, etc. etc. etc. are all OWN BY NINTENDO. It would make NO SENSE for Nintendo to License their characters to appear on a system NOT owned by Nintendo, unless Nintendo changes into a third party developer like SEGA. Likewise, characters own by Sony will never appear on Nintendo or Microsoft owned consoles for the same reason.

            “My point was that Nintendo keeps their franchises in the family, while Sony spreads the love.”

            What do you mean by that? Are you saying that Sony characters appear on non-Sony consoles? Because if you are, that is completely incorrect. Have you seen Kratos appear on the Xbox 360? No. Why? Because he is a Sony owned IP. Sony would NOT allow that to happen for the exact same reason Nintendo would not allow Mario to appear on non-Nintendo consoles.

            The characters we talked about (Laharl, Yu Narukami, etc) appearing on other consoles is because they are not owned by Sony, but rather by third party developers (NIS, Atlus). Can they appear in Sony All-Stars? Absolutely, BUT like with Snake and Sonic in Smash Bros. Sony would have to make a deal with these third party developers, and it would get more complicated the more third party owned characters we are dealing with.


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