RSS Feed Twitter Facebook YouTube

Max: The Curse of Brotherhood Review


Some of my favorite movies include The Pagemaster, The Neverending Story, and Labyrinth. These are movies from my childhood that seemingly had it all and since I was young, they did have everything I wanted in a movie. Why am I talking about these movies? Because these three films have a unique charm about them. Their art, stories, and characters are unique and lovely from the eyes of a child, but they also appeal to the adult. When I was playing Max: The Curse of Brotherhood these movies came to mind, because this game has a charming story and warm art style.

Max comes home to find his brother on the floor playing obnoxiously with toys, so what does any older brother do when he is confronted with an annoying sibling? He searches the internet for spells to make him go away, and that is exactly what happens to Max’s brother Felix. Max must now go through an unknown world to find his younger brother Felix and save him from Mustacho, an old and evil sorcerer. He is not alone, an old lady who is at war with Mustacho will help Max traverse the dangerous world.

Max: TCOB does a great job telling a story through gameplay as well as cutscenes. There is one part in particular, just for one level, you do not have the old lady helping you or Max. It is only for one level but it says a lot about Max and his journey. The introduction to the level is also great because she warns Max that she will not be able to help him, but she is still encouraging. The level itself is also very creepy and sets a mood very well.

MAX-TCoB_screenshot_Into_the_Wild2-noscaleThe gameplay of Max: TCOB is traditional platforming with it’s own flair, landscaping. None of that trashy bullcrap like in the game Fracture. Max meets an old lady who imbues her soul into a magic marker. This marker has the ability to manipulate water, the earth, create fireballs and vines. Max must use all of these elements to save his brother. There is no combat in this game, you must use the environment to dispatch enemies, which includes the final boss.

Max’s puzzles are all challenging but not too challenging where it kills the pacing of the game. I will admit I was stuck on a wide variety of puzzles and I really had to think outside the box. This is a game you would not peg to be mentally stimulating, but it is. The game has very clever level design and it revolves around the magic marker mechanics. It executed the gimmick in a tasteful manner that doesn’t feel forced, and that is just great game design. This is also a game with minimal gameplay halting tutorials. It teaches you how to play the game as you play it and every level has a mechanic it introduces and eventually ties together in a more complicated puzzle at the end of the chapter. Again, that is just great game design.

Max is a well made game. It has a story that while predictable is still fun and engaging with gameplay that ties everything together. Max does have it’s faults though, the game can get really glitchy like the clipping for some objects just doesn’t cooperate and the game flings objects at random intervals. My other problem with Max is the lack of replay value. After you collect all 75 Evil Eyes and 18 Amulet pieces, you have done everything you could in the game regarding achievements. Not every game should have a butt ton of replay value, and in a way, Max has just enough. I guess I was having so much fun with the game I didn’t really want it to end. It is short, but the game feels like it is the right length.

Max: The Curse of Brotherhood is a great addition to your Xbox One library and a must have for new players. The game has a unique charm about it compared to other games on the market and despite having some problems, it is still a wonderfully challenging game to play. I give Max: The Curse of Brotherhood for the Xbox One a 9/10.

Leave a Reply

Facebook Auto Publish Powered By : XYZScripts.com