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Chainsaw Warrior (PC) Review: Slice and Dice


Now I love a good RPG, doesn’t matter if it is tabletop, from Japan, or on a console, I love a well made RPG. They are a great example of “getting shit done”. You get to see your character progress, whether it is your own character, or one the developers created. A good tabletop RPG still takes the cake for me. Dungeons and Dragons have me some fun times with friends. There is no feeling that can match the skill and experience of being a Dungeon Master. Video games these days come close to achieving that classing tabletop feeling with some visual flare. To be honest, Knights of Pen and Paper came really close. So why am I bringing this up? Well the game I got to review was Chainsaw Warrior an adventure RPG for the PC. It was originally published as a boardgame in 1987, so how does it translate?

It’s the year 2032 and spatial warping has opened a hole into another dimension in the midst of the old municipal buildings at the heart of Manhattan. Bizarre and dangerous creatures are flooding into our dimension, intent on destruction. Behind their actions is a controlling intelligence known as ‘Darkness’, who intends to drag New York back into the warp – destroying it utterly!

Air strikes, ground assaults and WMDs have all failed to stop the swarming forces from beyond. All that remains is a single hope: a shadowy ex-special forces soldier, enhanced for combat and known only as ‘Chainsaw Warrior’. Equipped with all the latest high-tech armaments, he must battle his way through to the trans-dimensional ground-zero and defeat Darkness. Not only are there swarms of zombies, mutants, traps, Chaos Agents and other twisted denizens between him and Darkness, time is the enemy too! Only an hour remains to save New York before it is torn from our world forever.

The story is pretty cool, while it is more of a background story with no development (go figure, it is a boardgame) it is still a pretty nice atmosphere setup. Besides, post-apocalyptic war/cyberpunk is right up my alley. It may not be the most in-depth or biggest of story/lore, it is fleshed out well enough to stand by itself.

The gameplay revolves around dice rolls, so naturally you are going to feel cheated over and over again. Probability is one of the main reasons why I hate math and became a writer. When you create a character you can choose weaknesses, strengths, and stat bonuses that form your own character and how you intend on playing the game. While simple, it is complex…somehow. It feels like moving one point from one stat to another won’t do much, but then, when you get into combat, you feel like you made a grave mistake. Games like that are great to an extent. Because the entire game is based on chance, there is nothing certain. I guess when it comes to boardgames, that is what you want. It feels different when it is on the PC.

The game progresses really well, and you can tell tell it was driven from a boardgame, which has a unique charm about it. A nice bonus to this game is the art. While the game is mostly menus and text, the cards that the monsters appear on look really cool. Along with weapon designs and any other cards that appear through the course of the game. While the art alone is not enough reason to get this game, at least it is cool to look at, and that is good enough for me.

For some reason, I found this game difficult to review. Despite knowing how to play the game, I cannot describe how it runs. I would say that this makes the game lose points. However, when playing the game, it is easy to pick up once you actually play. Sort of like most boardgames. It has a $5 USD price tag though, and that is low enough to get. It is fun to play and great to look at. It does have some pacing issues but what game doesn’t these days. IT is a solid game and retains a classic boardgame feeling despite being on PC. I give Chainsaw Warrior on PC a 7/10. You can get it on Steam now. 

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