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Cargo Commander Review

I got an email about Cargo Commander, the name itself interested me. As I did a bit more research you play a bearded man who toils away in the dark reaches of space, alone and always working. Sounded like my kind of game. I enjoy my 2D games, I will not lie, the platform has been gaining some headway in the Indie market and I can respect that. Cargo Commander is a very interesting title to say the least.

In the vast reaches of space you, a Cargo Commander must travel through the wormhole infested dark space to collect priceless cargo from alien infested containers. Being a Cargo Commander is honest hard work. You must kill mutants, board unknown cargo containers, and use bitchin’ equipment from Cargo Corp. You must collect enough material to earn your way back home

There is not much of a story so to speak. There is the bit I mentioned above but there is not a big story arc with loads of characters and an over the top giant villain in control of everything. It works as a stepping stone so the player knows why they are collecting stuff. I can dig it. Not every game needs a story to be good.

The gameplay of Cargo Commander is a unique twist on classic 2D adventure and original exploration. As you activate your ship’s super awesome giant magnet, you must go through whatever opening spawned and collect crates that stand out. Every mission you must collect a certain amount of cargo to advance to a new sector. There are many aspects of the gameplay that play into a subtle puzzle element. Your Fistcannon/Platform Drill arm can be used to shoot a wide array of ammo, but it can also destroy certain walls and floors to get around the cargo containers. Be careful what you get rid of thought, you may just get stuck because you removed something you should not have.

The game gets very intense when the wormhole appears and you must back track through the containers to get back to your ship. The wormhole will quickly break apart the containers one by one regardless if you are in it. If you don’t make it in time you must float through space and find your ship before you suffocate. There is a hint to strategy and planning in this aspect of the game.

As you progress through the different containers you will find different weapons and different items, odd and practical to collect. There are over 80 items to collect and every container holds something different. The art style is very nice to look at. The main issue I have with this game is that it feels rather short and it feels like something is missing. The controls are also very touchy and you zoom across the platforms quickly and it makes the game unnecessarily difficult.

Regardless of my qualms, the game is still very good for what it has to offer. Video games are supposed to be fun and kill time, Cargo Commando does that beautifully. I give it an 8/10.

1 Comment

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  1. Jacob says
    October 29, 2012, 10:12 AM

    I’m looking forward to playing this game. I saw a 30% off sale at gamersgate.com so I was looking up previews for the game, brought me here.

    Reply

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